Wednesday, December 26, 2018

Simple Sword Swings


 Swing it girl!

The more I dabble into new pixel art territory, the more I respect the work of professional 2D artists and animators. Getting this type of motion to look decent is rather challenging as a newb. For now it works as down the line I will most likely touch it up.

Friday, December 21, 2018

Project Platformer - Basic Information and goals


WIP - Project MKL


In terms of overall design, I'm aiming to make something like a middle ground between a simple platformer (that is, one where you simply progress left to right, and from level 1 to level 2, etc) and a full metroidvania.

There will be a main hub area and from there the player can teleport to the initial levels and explore them in any order they like. The levels themselves won't be interconnected like in a true metroidvania, although I could make a few exceptions like secret entrances and areas.

In order to open up more levels and progress in the game, the player will have to find items and solve puzzles. Sometimes a boss will have to be defeated first, other times just collecting the right items will open up more areas.

Wednesday, December 19, 2018

Back to work! 仕事に戻る!


Work in Progress - Project Platformer

Hello again!

Sorry for the silence this past month. I had anticipated that I would be swamped with irl work close to the end of the year, but it ended up demanding more of my time than I expected.

Good news is, I'm finally back to resume work on the game! Also I'll continue to post regular dev updates on the blog, and I'll try to make at least 1 update per week.